![]() ![]() 3 speedrunning community, I have been doing reverse engineering and understanding the mechanics behind much of Super Mario Bros. ![]() This loader currently does not allow analysis flow into or out of banks that are swapped in/out during runtime (all banks but two), as described in the post below.įor those unfamiliar with the Super Mario Bros. I’ve completed a Ghidra loader that correctly maps in all the ROM’s program banks at their respective addresses along with all of the symbols from the complete disassembly located on GitHub. ![]() 3 NES ROM with all the symbols from Captain Southbird’s full disassembly. A loader specifically for loading the PRG1 version of the Super Mario Bros.
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